v0.4.2
Perception » Devlog
Made options menu
Made an options menu that can tweak the sound and music. [Audio not yet implemented]
Made a loading screen
Made a loading screen for when the player enters from the main menu to one of the levels. Pretty cool to look at.
Polished up the main menu screen
Polished up the main menu dramatically. Added a background for it, better buttons and text as well. Makes it feel far more interesting.
Pause menu for the game
Implemented a pause menu when playing the game. The game freezes, allows the player to change audio settings and return to the main menu.
Credits screen made
Credits scene made for when the player finished the polished tutorial area. After ending the game it can smoothly transition to credits and return to main menu.
Audio code scripts written.
Audio manager and sound class has been written. Will allow to easily implement different sounds and music at will.
Files
Version 0.4.2.zip 61 MB
Apr 24, 2022
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Perception
A Non-Euclidean Level Design Exploration
Status | In development |
Author | Littlebath |
Genre | Puzzle |
Tags | Casual, First-Person, littlebath, non-eucledian, perception, Short, Singleplayer, Surreal, Unity |
More posts
- Puzzle 2 DesignMay 09, 2022
- Puzzle 1 DesignApr 23, 2022
- Hub Area DesignApr 23, 2022
- v0.4.1Apr 23, 2022
- v0.4.0Apr 23, 2022
- v0.3.9Apr 23, 2022
- v0.3.8Mar 29, 2022
- v0.3.7Mar 29, 2022
- v0.3.6Mar 29, 2022
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