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Devlog
Puzzle 2 Design
May 09, 2022
by
Littlebath
#Design
Level flow For this puzzle, the flow of the level was based on the idea that there will be multiple cubes for the player to use. However, the trick here is that the player needs to think outside of th...
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v0.4.2
April 25, 2022
by
Littlebath
#Version
Made options menu Made an options menu that can tweak the sound and music. [Audio not yet implemented] Made a loading screen Made a loading screen for when the player enters from the main menu to one...
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Puzzle 1 Design
April 23, 2022
by
Littlebath
#Design
Level flow For this puzzle, the flow of the level was based on the idea that there will be only one cube. That one cube is used to solve all the puzzles and focuses on player efficiency. For the flow...
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Hub Area Design
April 23, 2022
by
Littlebath
#Design
Hub Area Purpose The hub will be a room with pathways that connect to the other puzzles. There'll be landmarks or connecting objects that act as a barrier to the END. After completing all the puzzles...
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v0.4.1
April 23, 2022
by
Littlebath
#Version
Made a GIT LFS Migration -The tutorial scene was far too large for Unity to process. A migration had to be done and files had to be moved around for bigger file storage...
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v0.4.0
April 23, 2022
by
Littlebath
#Version
Added in props art for the tutorial area. -Props and decor art for the tutorial has been implemented. The tutorial room now looks like a sci-fi facility and the blocking of the level feels more natura...
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v0.3.9
April 23, 2022
by
Littlebath
Added Art assets for tutorial area -Implemented the new sci-fi art assets for the tutorial area. Made picking up the cube for visual -Made the cube change in size when picked up and thrown. Gives more...
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v0.3.8
March 29, 2022
by
Littlebath
#Version
Fixed teleportation doors in tutorial -Fixed problems with the player being unable to move through some portals in the tutorial. Made puzzle 1 smaller -Puzzle 1 was taking too long and there was a lot...
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v0.3.7
March 29, 2022
by
Littlebath
#Version
Implemented URP -Implemented URP pipeline and upgraded all the materials to work with the new pipeline. Portal shaders and scripts have been edited to adjust to the new Pipeline setting...
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v0.3.6
March 29, 2022
by
Littlebath
#Version
Added checkpoints -Placed player checkpoints around the level. Player can respawn by pressing the R button. Cubes also respawn with them...
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v0.3.5
March 29, 2022
by
Littlebath
#Version
Finished blockmesh of Puzzle 2 -Puzzle 2 is now complete and is fully playable. Added in end game puzzle interactable -Added in switches or the ending puzzle rewards that the player interacts with. Tr...
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v 0.3.4
March 29, 2022
by
Littlebath
#Version
Almost finished implementing the second puzzle area block mesh A puzzle for the second area has almost been fully implemented. This is for saving purposes and to start implementing gameplay fixes and...
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v0.3.3
March 19, 2022
by
Littlebath
#Version
Implemented a block-mesh of the first puzzle room. -Created the first puzzle zone with all the basic portals and cubes. Player can easily reach the end. Need to place the last room lock, need to edit...
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v 0.3.2
March 19, 2022
by
Littlebath
#Version Update
Made a very basic implementation of Hub Area -Created the basic models and block outs for the Hub area level design. Need to prevent player from falling off. Can do it through level design or through...
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v 0.3.1
March 02, 2022
by
Littlebath
#Version Update
Fixed portal collider issues -There was a bug where players would either be unable to go through portals or would clip in-between the spaces of walls. The prefab has been edited to prevent this. Added...
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Tutorial Level Design
February 28, 2022
by
Littlebath
#Design
Research Games Research Portal Portal is hailed for it's great tutorials. It also has the primary mechanic of using portals. Using Portal as a reference, the game introduces it's mechanics in isolated...
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Scope planning of the game.
February 28, 2022
by
Littlebath
#Design
Scope planning The flow of the level design is to teach with the tutorial area and then have a hub area that connects to different puzzles. They are meant to challenge the player of the mechanics the...
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v0.3.0
February 28, 2022
by
Littlebath
#Version Update
Download the Version 0.3.0 Zip file and extract the files into a folder. Then run the unity.exe file! If you have some spare time please fill out the feedback form which is linked below. Feedback form...
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v0.2.1
February 28, 2022
by
Littlebath
#Version Update
Replaced the player controller -Changed the original player controller with a modular FPS plugin. Have tweaked code and values to work with the current system. -Player also can now walk up slopes, zoo...
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v0.2.0
February 28, 2022
by
Littlebath
#Version
Version 0.2.0 Added in a new test scene. -Edited in a new test scene with pro-builder to get a feel of it. -Played a bit with lighting and added in skyboxes as well. Scene looks a lot nicer. More expe...
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