v0.2.0


Version 0.2.0

Added in a new test scene.

-Edited in a new test scene with pro-builder to get a feel of it.
 
-Played a bit with lighting and added in skyboxes as well. Scene looks a lot nicer. More experimentation 
 needs to be done to figure out art direction.

Fixed some player gravity bugs

-All player gravity bugs finally fixed.
 
-Player will now always smoothly enter in and out of portals, regardless of direction and with the 
 correct gravity.

Changed the logic of the physics cube gravity.

-Gravity logic of the physics cube now changed to be more in line with the player. The cube will 
automatically change it's gravity based on the portal axis it enters. Reduced the amount of code and allows 
for easier level editing.


Version 0.1.3

Fixed the gravity bugs for the player.

-Player will now smoothly rotate in and out of portals based on their direction. Gravity will also smoothly 
adjust itself, resulting in a very clean cut.

Version 0.1.2

Built a new player controller from scratch.

-Rebuilt the player from scratch as a ridged body model is better and allows for easier gravity 
manipulation. Transferred teleportation and pickup code to the character. Movement and mouse rotation works 
far better in four directional gravity now.

Fixed gravity control bugs

-Fixed some issues with the player character not being able to properly adjust to the gravity. Need to fix 
the issue of the player rotating based on the portal location.

Version 0.1.1

Added in a physics pickup system.

Implemented a pickup system where the player can pick up, carry and throw cubes with it's own physics 
system. Will be used to solve puzzles. The pickup system also works smoothly with portals. Only one small
bug where the system forces the player to drop the cube when moving through, but otherwise it's incredibly
smooth.

Added in smooth gravity change system.

-The player and the pickup blocks can have their gravity altered when entering the portal. Using the gravity
shifter mechanic, the player can smoothly teleport and swap gravity with no issues.
(Have to test with player for future bugs.)


Version 0.1.0

Main Menu Creation

-Added a main menu that links to a sample scene for testing.

Implemented Portals

-Made smooth moving portals that allows the player and objects to smoothly transition through. Can also view
through the portal correctly. The portal also has a system for smoothly changing gravity for the player that
enters. Working for down and upwards.

Scene Management

-Scene management system set up to allow player to navigate through main menu and test scene.

Pro Builder Implementation

-Implemented pro builder and pro-grid plugins for 3D Level modelling. Will save time when modelling new 
areas.

Test Scene

-Created a simple test scene that will have the game's core mechanics and will act as a testing ground 
for game's new features.

Files

Version.0.2.0.zip 24 MB
Feb 28, 2022

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